Eventual Consistency
› bugS1 critical
3 GOODIES · +1 LVL
+3 vs SRE. Eventually, you win. Eventually, you don't. +3 vs SRE.
SIDE EFFECT Stale read of your level. -1. The replica didn't keep up.
Read-after-write: sometimes. Your users: never patient. Your replicas: on strike.
10SP3+1“Read-after-write: sometimes. Your users: never patient. Your replicas: on strike.
On the cardEventually, you win. Eventually, you don't. +3 vs SRE.
DomainVentPileTicketsVersus+3 vs SRELoot3 goodies · +1 level
How it plays- 01
WhenDrawn face up → the debug starts at once. From your hand: you can play it on your turn.
- 02
Story points10 SP. Your velocity must be strictly higher. A tie means the bug wins.
- 03
Win3 goodies and +1 level. A pair takes 1 goodie, you take the rest and the levels.
- 04
ReassignRoll 1–6, you need 5 or more (shifted by your gear / role / profile, minimum 2). Refused = the ticket comes back to you and you take the hit.
- 05
Versus+3 vs SRE — added to ITS story points.
SIDE EFFECTStale read of your level. -1. The replica didn't keep up.
Bugs
What you pull from the Tickets pile. Your velocity has to land strictly above their story points — and your friends will inflate them.
Play ApplyTerraBugsThe deck