The Feature Flag Graveyard
› bugS2 major
1 GOODIE · +1 LVL
+3 vs Dev. 214 flags. 11 in use. 3 that still do something. Nobody knows which. +3 vs Dev.
SIDE EFFECT Stale flag: a piece of gear evaluates to false. So it's unequipped. So it's discarded.
Cleanup sprint: postponed. Since 2021. The flags have baby flags.
5SP1+1“Cleanup sprint: postponed. Since 2021. The flags have baby flags.
On the card214 flags. 11 in use. 3 that still do something. Nobody knows which. +3 vs Dev.
DomainOmbrePileTicketsVersus+3 vs DevLoot1 goodie · +1 level
How it plays- 01
WhenDrawn face up → the debug starts at once. From your hand: you can play it on your turn.
- 02
Story points5 SP. Your velocity must be strictly higher. A tie means the bug wins.
- 03
Win1 goodie and +1 level. A pair takes 1 goodie, you take the rest and the levels.
- 04
ReassignRoll 1–6, you need 5 or more (shifted by your gear / role / profile, minimum 2). Refused = the ticket comes back to you and you take the hit.
- 05
Versus+3 vs Dev — added to ITS story points.
SIDE EFFECTStale flag: a piece of gear evaluates to false. So it's unequipped. So it's discarded.
Bugs
What you pull from the Tickets pile. Your velocity has to land strictly above their story points — and your friends will inflate them.
Play ApplyTerraBugsThe deck