beta

Applyterra is in public betaRules still move and games may break. You are playing v107.

Blue Green, Both Are Red

› bugS2 major
Blue Green, Both Are Red

2 GOODIES · +1 LVL

+4 vs SRE. Switch. Switch. Switch. Both slots are down. +4 vs SRE.

SIDE EFFECT Healthcheck: false. false. -2. Both colours hate you.

Zero-downtime. Downtime: zero was never an SLA, it was a joke.

#LesDeuxSontRouges
BUG

Blue Green, Both Are Red

Bug · play it on your turn

The bug's story points9 SP

Zero-downtime. Downtime: zero was never an SLA, it was a joke.

On the card

Switch. Switch. Switch. Both slots are down. +4 vs SRE.

DomainFeuPileTicketsVersus+4 vs SRELoot2 goodies · +1 level
How it plays
  1. 01
    When

    Drawn face up → the debug starts at once. From your hand: you can play it on your turn.

  2. 02
    Story points

    9 SP. Your velocity must be strictly higher. A tie means the bug wins.

  3. 03
    Win

    2 goodies and +1 level. A pair takes 1 goodie, you take the rest and the levels.

  4. 04
    Reassign

    Roll 1–6, you need 5 or more (shifted by your gear / role / profile, minimum 2). Refused = the ticket comes back to you and you take the hit.

  5. 05
    Versus

    +4 vs SRE — added to ITS story points.

SIDE EFFECTHealthcheck: false. false. -2. Both colours hate you.

Bugs

What you pull from the Tickets pile. Your velocity has to land strictly above their story points — and your friends will inflate them.

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